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Re: I need a script that spawns a crab can when something enters a zone

Posted: Fri Mar 08, 2019 4:22 pm
by Pricey
Post the map, I’ll see if I can help.

Re: I need a script that spawns a crab can when something enters a zone

Posted: Fri Mar 08, 2019 7:05 pm
by Del Poncho
Couldn't you just use a SpawnObjectTrigger, triggered by an AreaTrigger?

I said trigger quite a lot.

Re: I need a script that spawns a crab can when something enters a zone

Posted: Fri Mar 08, 2019 8:29 pm
by JakSparro98
Marsuplexi wrote:
Fri Mar 08, 2019 7:23 pm
[..] Was that thing also before the Steam release (cause that would have been really useful at that time)? [..]
It was added since the "grey dawn of time" someone could say.

Chemical Plant official map uses his non scriptable counterpart to make the crates to spawn. :P