How to know if a static object can be moved pass by projectiles?
Posted: Fri Feb 28, 2020 3:47 am
Some static objects like MetalPla__, bullets can go pass them, some objects are not like Concrete__, Stone__.... Is there any easy way to know that property in script?
EDIT: Nvm I found it. it's IObject.GetCollisionFilter().BlockExplosions which return true for those objects that bullets can pass through, false otherwise
EDIT: Nvm I found it. it's IObject.GetCollisionFilter().BlockExplosions which return true for those objects that bullets can pass through, false otherwise