How to know who activated Slomo in Pre-Alpha?
Posted: Tue Dec 13, 2022 3:28 am
I was reading through the old SFD updates blog post and found this: The Slow-Moving Update
This got me thinking, if the game could tell who activated slowmo by making them faster and their projectiles, was it possible to know who the owner of the projectile was? I know the owner function of projectiles wasn't added until after Steam came out years later.
So how did the game know? And this wasn't possible to read via scripts?
I already searched through forums and didn't find anything.
If the devs ever come back here maybe i'll get an answer.
This got me thinking, if the game could tell who activated slowmo by making them faster and their projectiles, was it possible to know who the owner of the projectile was? I know the owner function of projectiles wasn't added until after Steam came out years later.
So how did the game know? And this wasn't possible to read via scripts?
I already searched through forums and didn't find anything.
If the devs ever come back here maybe i'll get an answer.