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Offline Training Idea

Give us your input on how we may improve the game in future versions.
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Harunowa
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Offline Training Idea

Post by Harunowa » Wed May 10, 2017 11:21 pm

It would be nice to be able to train Melee and shooting against AI, choosing whether they can have guns, how many there are, and how strong they are. There could also be some maps to choose from, as well as those plates to shoot like in the tutorial. That's prety much it, so here's a list.

Offline Training Mode Features:
- Melee / Shooting combat training against AI
- Plate Shooting
- Difficulty levels
- Different Maps
- Number of bots
- Weapon Spawning (for you and the bots)
1 x

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Motto73
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Post by Motto73 » Thu May 11, 2017 12:24 pm

Harunowa wrote:
Wed May 10, 2017 11:21 pm
It would be nice to be able to train Melee and shooting against AI, choosing whether they can have guns, how many there are, and how strong they are. There could also be some maps to choose from, as well as those plates to shoot like in the tutorial. That's prety much it, so here's a list.

Offline Training Mode Features:
- Melee / Shooting combat training against AI
- Plate Shooting
- Difficulty levels
- Different Maps
- Number of bots
- Weapon Spawning (for you and the bots)
Hi Harunowa!

Did you know that you can even do this yourself on the map editor? The PlayerCommandTrigger lets you design your own behaviour for the bots. I have seen maps with different levels of melee bots to train your skills with. It is not even very complicated.
0 x
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Harunowa
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Posts: 6
Joined: Sun Nov 27, 2016 11:07 pm
Title: Bat Rapist
SFD Account: Harunowa
Location: Portugal
Gender:
Age: 26

Post by Harunowa » Thu May 11, 2017 1:22 pm

Motto73 wrote:
Thu May 11, 2017 12:24 pm
Harunowa wrote:
Wed May 10, 2017 11:21 pm
It would be nice to be able to train Melee and shooting against AI, choosing whether they can have guns, how many there are, and how strong they are. There could also be some maps to choose from, as well as those plates to shoot like in the tutorial. That's prety much it, so here's a list.

Offline Training Mode Features:
- Melee / Shooting combat training against AI
- Plate Shooting
- Difficulty levels
- Different Maps
- Number of bots
- Weapon Spawning (for you and the bots)
Hi Harunowa!

Did you know that you can even do this yourself on the map editor? The PlayerCommandTrigger lets you design your own behaviour for the bots. I have seen maps with different levels of melee bots to train your skills with. It is not even very complicated.
Well I had no idea, but it could be made easier for the newbies who join the game and need to sharpen their skills before jumping into the wolves :P
1 x

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JakSparro98
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Post by JakSparro98 » Thu May 11, 2017 1:36 pm

Motto73 wrote:
Thu May 11, 2017 12:24 pm
Harunowa wrote:
Wed May 10, 2017 11:21 pm
It would be nice to be able to train Melee and shooting against AI, choosing whether they can have guns, how many there are, and how strong they are. There could also be some maps to choose from, as well as those plates to shoot like in the tutorial. That's prety much it, so here's a list.

Offline Training Mode Features:
- Melee / Shooting combat training against AI
- Plate Shooting
- Difficulty levels
- Different Maps
- Number of bots
- Weapon Spawning (for you and the bots)
Hi Harunowa!

Did you know that you can even do this yourself on the map editor? The PlayerCommandTrigger lets you design your own behaviour for the bots. I have seen maps with different levels of melee bots to train your skills with. It is not even very complicated.
I'm still trying to get a decent AI for this purpose indeed, I won't get a perfect result due for my "mediocre" coding skills, for script limitations and also because this is my first attempt in artificial intelligence field.
I can only anticipate that for performance issues the number of bots can be controlled by the AI are up to 8 like the old SF.

I cannot say when this script will come out, meanwhile, as Motto said, you can try with the tools the map editor provides.
0 x

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