New Combo Ideas
Posted: Sat May 20, 2017 12:38 pm
As you may know SFD has only got 1 combo for players to use, it is punch, punch and an uppercut. My idea is there will be more combos with different damage and specialities. Here is a gif kidna showing what i mean https://giphy.com/gifs/sleeping-dogs-game-XheFuDFdYk8M0.
So here is something i came up with:
- Punch, punch, kick. You hit your enemy twice, and slightly after hit him into his groin with your leg. After the kick is done, your enemy will fall and disarm.
- Punch, kick, kick. You hit your enemy into the face, then comes a hit to their leg, after they fall on their knees you kick them to the face. After the last kick is done your enemy will fall down.
- Kick, kick. You hit your enemy to their belly, after he writhes with pain you hit him into his face with a powerfull kick. After the last kick is done your enemy will fall down.
- Punch, kick. You hit your enemy to their knee.
- Punch, kick[hold]. You throw an uppercut to your enemy, slightly after you jump forward and kick them with your knee. The move's knockback should be really high
;P
So here is something i came up with:
- Punch, punch, kick. You hit your enemy twice, and slightly after hit him into his groin with your leg. After the kick is done, your enemy will fall and disarm.
- Punch, kick, kick. You hit your enemy into the face, then comes a hit to their leg, after they fall on their knees you kick them to the face. After the last kick is done your enemy will fall down.
- Kick, kick. You hit your enemy to their belly, after he writhes with pain you hit him into his face with a powerfull kick. After the last kick is done your enemy will fall down.
- Punch, kick. You hit your enemy to their knee.
- Punch, kick[hold]. You throw an uppercut to your enemy, slightly after you jump forward and kick them with your knee. The move's knockback should be really high
;P