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New Move: Push
Posted: Sat Sep 16, 2017 7:58 pm
by hyper copter
Push is used to knockback someone or save a teamate... It does big knock back so... If there was a heavy crate falling on you and your teamate... you can think fast and push him to save his life
Re: New Move: Push
Posted: Sat Sep 16, 2017 8:55 pm
by Tom Th3 Assasin
you can use dive instead.its better,fast and dramatic.
Another thing,you say this is can be use on teammates.so people would keep pushing their teammate off the cliffs just for fun.lol
Re: New Move: Push
Posted: Sat Sep 16, 2017 9:31 pm
by Sree
" If there was a heavy crate falling on you and your teamate... you can think fast and push him to save his life "
i doubt if a scenario like that would ever happen.
and grab + throw easily replaces this move.
Re: New Move: Push
Posted: Sat Sep 16, 2017 11:04 pm
by Tom Th3 Assasin
but you cant grab a teammate
Re: New Move: Push
Posted: Sun Sep 17, 2017 4:03 am
by Noble
Isn't that like the shoulder bash/dash move everyone was talking about before?
Re: New Move: Push
Posted: Sun Sep 17, 2017 1:23 pm
by Pricey
This move is basically a reskinned dive.
Re: New Move: Push
Posted: Sun Sep 17, 2017 7:33 pm
by Tom Th3 Assasin
You can also use flow script.smash your opponents or teams against walls
New Move: Shove
Posted: Wed Sep 27, 2017 11:14 pm
by Jyiro
| ! | Message from: KliPeH |
| Merged a new thread with an existing one that revolved around a similar idea. |
This is like a counter attack, it works like this:
When the enemy is attacking you (
Punching or Kicking ) If you correctly block 3 hits in a row (
Can be mixed, like punch punch kick - kick punch punch) Your character will
shove the enemy 3-4 steps away, making him stagger and stunning him in place for a second. This is specially useful for complementing your escape or pushing the enemy off a ledge.
Now here's a situation where this would be useful:
Your enemy with a katana gets you, he starts hitting you really fast knocking you over and over, you get to block 4 or 5 hits, but then he changes his pattern to a kick / grab. you get to escape, but then he throws you his weapon ( knocking you down ) then he gets to you again and bam , you're dead.
Let's try that with
shove:
Your enemy with a katana gets you, he starts hitting you really fast knocking you over and over, you get to block 3 hits in a row and you shove him back, now he's stunned for some moments, leaving him open for some hits or running away. Since you're
unarmed you decide to run away to get a melee box and continue the fight.
Suggestions open, i guess.