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Drag Option From Map Editor Test

Give us your input on how we may improve the game in future versions.
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Heli0s
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Drag Option From Map Editor Test

Post by Heli0s » Sun Nov 12, 2017 10:45 pm

Didn't it would be cool if you could drag objects like in Map Editor while Testing in Multiplayer?
You could do it by using Server "Preview" or by a command to use in game.
Why should it be ingame Function?
- More gamemodes like: Kill the Jedi Mage, Escape the Lava/Water By cooperating and using it, Free For All With Alot Of Chaos.
- If somebody violated rules of urs server, drag him and kill him instead of kicking him as a warning.
- If you want to be powerfull and stuff.
What could be in it:
- Stopping bullets (And changing Trajectory in Circle (Area of effect) (Scroll can increase area of effect but with settable limit {It will use more energy}) (Toggleable)
- Cant do anything else when using it, looks like you're in throw mode and you're aiming in direction what you dragging (Toggleable)
- It would use energy to use it (Toggleable)
I know it doesn't fit the game but i thinked it would be a fun idea to add it as optional function.
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Noble
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Post by Noble » Mon Nov 13, 2017 2:15 am

Seems surreal. Mouse usage is not implemented in middle game and I don't think it will but uh, I can see why you want it and understand your suggestion, looks more intuitive and creative if you can do this while testing the map, eh?
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Though it's where I belong ♪

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