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Makeshift weapons don't need to deal so much damage.

Give us your input on how we may improve the game in future versions.
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RickAvory
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Re: Makeshift weapons don't need to deal so much damage.

Post by RickAvory » Mon Aug 06, 2018 7:25 pm

Sree wrote:
Tue Jul 31, 2018 3:12 pm
Gurt wrote:
Tue Jul 31, 2018 12:21 pm

This specific thing is a bug. Strange that it hasn't been reported by anyone earlier as a separate bug if it is that popular. :)
Grab after melee weapon breaks fixed for the release version.
This could have been fixed long ago, shortly after grab was introduced, if just someone reported it. No need to wait around for it to be popular before reporting it ;)
uh i am sorry?

https://mythologicinteractiveforums.com ... rab#p17337

Scull had reported it before and you even justified it by saying " you can only do this one for each broken weapon "
Yeah I remember this. I recall you saying you were gonna leave it in for some extra techniques and tricks
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