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Shadow tiles should have placeholder's collisions

Give us your input on how we may improve the game in future versions.
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Shock
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Shadow tiles should have placeholder's collisions

Post by Shock » Sat Jul 11, 2020 6:50 pm

When you place shadow behind the angled tiles or you're making a map that includes shadow tiles for playing, sometimes it bothers because these tiles use simple invisible block collision and you have to set all AlterCollisionTile settings to FFFF.
You once added a good thing - placeholder, which i place behind the shadows mostly to let it be "same collisioned"
Wouldn't it be great if all the shadows would have more smoother collisions like on placeholders?

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Gurt
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Post by Gurt » Sun Jul 12, 2020 1:57 pm

I'm not sure what you're trying to accomplish. Some shadows doesn't have collisions and that's by design. You could use invisible blocks with collision instead if you want collision in certain ways over your shadow areas.
Moving this to the suggestion topic.
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