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Small Suggestions topic

Give us your input on how we may improve the game in future versions.
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KliPeH
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Re: Costume Ideas and Suggestions

Post by KliPeH » Wed Aug 24, 2016 1:33 pm

Hoang Marcel wrote:
mgtr14 wrote:Make it so that holding G will cancel out your throw if you're already aiming, since it's annoying to be stuck in that position while you waste time finding a spot where you can pick it up right away after throwing.
You're kidding right?
Please say yes and remove your post :D
He's basically asking for a way to cancel a throw out once you've pressed the button but no longer want to follow through with it. Usually you'd have to throw it somewhere you could pick it up again, which wastes time. I'd like to have the ability to cancel throws too (excluding grenades/molotovs, canceling a pulled pin/lit molotov doesn't make much sense).
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mgtr14
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Post by mgtr14 » Wed Aug 24, 2016 2:34 pm

KliPeH wrote:
Hoang Marcel wrote:
mgtr14 wrote:Make it so that holding G will cancel out your throw if you're already aiming, since it's annoying to be stuck in that position while you waste time finding a spot where you can pick it up right away after throwing.
You're kidding right?
Please say yes and remove your post :D
He's basically asking for a way to cancel a throw out once you've pressed the button but no longer want to follow through with it. Usually you'd have to throw it somewhere you could pick it up again, which wastes time. I'd like to have the ability to cancel throws too (excluding grenades/molotovs, canceling a pulled pin/lit molotov doesn't make much sense).
Pretty sure he was pointing out that i posted the suggestion in the wrong thread
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Post by Noble » Wed Aug 31, 2016 2:07 am

 ! Message from: KliPeH
Merged this standalone thread into the Small Suggestions thread manually since the post belonged here.
Just a simple suggestion: while pressing tab, have the name of the server over the map name.
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Post by Shark » Wed Aug 31, 2016 2:49 am

In big letters "ROCKETZ" kind this This is important to talk to a friend the name of your server or the server that you are
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Post by mgtr14 » Sat Sep 03, 2016 8:39 pm

Bring back the old melee animations for the one-handed melee weapons in SF, i don't understand why you would use 2 hands for a knife.
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Post by Noble » Sun Sep 04, 2016 7:58 am

mgtr14 wrote:Bring back the old melee animations for the one-handed melee weapons in SF, i don't understand why you would use 2 hands for a knife.
I agree with it. Not all weapons, but some animations must be one-handed while attacking. It's like, Fire Axe is better with two, others like knife with one.
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Mike Scofield
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Post by Mike Scofield » Fri Sep 09, 2016 9:38 pm

Maybe More Maps?
I'd suggest before you will update game to ''Grabbing Players'' Make update with many maps new locations?

If You Want i Have Map ideas


Map Prison?

Map Hazardous 2?

Map Company?(High Building)

Map Houses?(Big Building With Many Rooms?)

Maybe Police Station 2?(SFD Best Map's Remake)?

Thats All i got
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Post by Evilsack » Mon Sep 19, 2016 10:10 pm

Mike Scofield wrote:Maybe More Maps?
I'd suggest before you will update game to ''Grabbing Players'' Make update with many maps new locations?

If You Want i Have Map ideas


Map Prison?

Map Hazardous 2?

Map Company?(High Building)

Map Houses?(Big Building With Many Rooms?)

Maybe Police Station 2?(SFD Best Map's Remake)?

Thats All i got
From my knowledge more dynamic maps will be coming to SFD soon like moving maps and such.
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Post by Splinter » Thu Sep 22, 2016 8:06 pm

(after the account system is implemented) - a small popup message inside the server if a registered player is trying to join your server. Or, to avoid spam, only VIP players - AKA your friends.
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Post by fajnybobo123 » Thu Sep 22, 2016 9:54 pm

Add this game on gamejolt.com. This site is for small developers like you, you will get A LOT new players and donates.

http://gamejolt.com
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Post by Ultimate » Sun Sep 25, 2016 10:21 pm

dropped objects, objects that fall off dead players, and objects that weren't thrown should be considered null (like a grenade rolling past a player), excluding explosion particles i guess. i'm suggesting because this shits getting annoying
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Post by TheOriginalCj » Wed Sep 28, 2016 4:49 am

>*Sits quietly*
>brainstorm.png
>*violently slams desk*
>"Make the trash bag a makeshift melee weapon."
>*crowd cheers, balloons fall from rafters*
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Post by zBadBooyBR » Sun Oct 16, 2016 4:45 pm

 ! Message from: KliPeH
Merged this standalone thread into the small suggestions one.
In the next/future version we could customize our character in a server because sometimes when I wan't to customize my character I have to leave the server, and most of times when I'm coming back to the server it is full or gone.
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Post by Lunatic » Mon Oct 17, 2016 7:41 am

I think it would be cool if the revolver could have a "quickdraw" function, by pressing shoot while in the drawing animation. It would leave you in a state where you can't roll or sheathe your weapon, and are easily disarmed until the cooldown for your next shot is over. The shot would come out at hip level, maybe even with reduced accuracy.
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Post by Player1 » Thu Oct 20, 2016 12:11 am

*Delete Post*
Last edited by Player1 on Mon Oct 24, 2016 10:47 pm, edited 2 times in total.
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Post by Ov3rLoaded » Thu Oct 20, 2016 1:13 am

I think we should remove the "2 Minute Kick" from kicks that involve ping being too high. I have a potato for a computer and tinfoil for internet, so I usually get a lot of lagspikes. Lagspikes aren't the players' fault, so why give a 2 minute delay? They didn't do anything bad to the server. 2 minute delays should be reserved for people who acts intolerably and is kickworthy.
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Post by CrazyDuck » Thu Oct 20, 2016 5:42 pm

A bullet box can give you some ammo from the supply crates!
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Post by Apocalyptic » Fri Oct 21, 2016 1:27 pm

I suggest a dead animation, little rare, that when someone die while shooting, he falls shooting. Just like we see in movies.

Edit: Aw, but only with automatic weapons.
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Post by Player1 » Wed Oct 26, 2016 2:27 am

Slomo attacks, like you move and hit faster than everyone else in slomo. Only the person who activated the slomo can dive and shoot at the same time. That kind of stuff
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Post by [USSR]Stalin » Sat Oct 29, 2016 4:51 pm

Hello all. I'd like to offer you one idea. Idea is associated with a grab. Add so that during grab, it would be possible to kick the opponent by pressing "S". And to be able only to jump and down on the platform, holding the hands of the enemy.
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