Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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Splinter
- Superfighter

- Posts: 314
- Joined: Sat Mar 19, 2016 5:03 pm
- Title: Grenade chef
- Started SFD: 1.1.6
- Location: Brazil
- Gender:
Post
by Splinter » Tue May 23, 2017 2:51 am
Maintaining my grenade chef reputation, I found out that grenades are exploding before exactly 3 seconds
Here's video proof:
https://youtu.be/tY2vL5u2_7I?t=949
Notice that the player Shakal pulls the trigger after 15:52, and it explodes at 15:54. I also tried to time nades in my server using my cellphone stopwatch, and I was getting 2,7 in average.
0 x
Hold your breath.
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Motto73
- Superfighter

- Posts: 316
- Joined: Mon May 09, 2016 7:35 am
- Title: Lazy ass
- SFD Account: Motto73
- Started SFD: Multiplayer Test Demo
- Location: Sunny City
- Gender:
- Age: 26
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by Motto73 » Tue May 23, 2017 10:02 am
Splinter wrote: ↑Tue May 23, 2017 2:51 am
Maintaining my grenade chef reputation, I found out that grenades are exploding before exactly 3 seconds
Here's video proof:
https://youtu.be/tY2vL5u2_7I?t=949
Notice that the player Shakal pulls the trigger after 15:52, and it explodes at 15:54. I also tried to time nades in my server using my cellphone stopwatch, and I was getting 2,7 in average.
I've got three theories:
1. Ping
2. Frameskips
3. Stopwatch and thumb delay
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Presentionus
- Fighter

- Posts: 56
- Joined: Fri Jan 13, 2017 6:40 pm
- Title: Break, Make, Smash, Bash
- SFD Account: Presentionus
- SFD Alias: Present
- Started SFD: PreAlpha 1.7.3b
- Location: In a Present
- Gender:
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Contact:
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by Presentionus » Tue May 23, 2017 1:30 pm
Well the grenade and the bullet shot from the magnum happened at the exact same time so im confused. Either yes, the grenade did explode before 3 seconds or the magnum shot it at the last second (beacuse we all know that the magnum can shoot trough metal objects).
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Gurt
- Lead Programmer

- Posts: 1887
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Gender:
- Age: 36
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by Gurt » Tue May 23, 2017 6:34 pm
While we say in the tutorial "the grenade has a 3 second fuse." it's actually somewhere around 2.6 ~ 2.7 seconds but that doesn't sound as good in the tutorial. No bug here. I will let Hjarpe decide if the tutorial text should be rephrased.
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Gurt
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Hjarpe
- Lead Designer

- Posts: 480
- Joined: Sun Feb 28, 2016 8:02 pm
- Started SFD: The grey dawn of time
- Gender:
- Age: 35
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Contact:
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by Hjarpe » Tue May 23, 2017 9:36 pm
Oops, I always thought the timer was exactly 3 seconds. Rather than change the familiar timing value I've changed the tutorial text to "two and a half seconds".
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Quinterball: Vigorously shaking a tile while rapidly tapping CTRL causes the selected tile to randomly flash red.
MythoLogic Interactive: By design.