Because each of those features would literally take months to make, test, and get working alongside everything else in the game. We'll be thinking about little things we can add in future, but big new features like the grappling hook are out of scope I'm afraid.
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Superfighters Deluxe Planned Features
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- Hjarpe
- Lead Designer
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Re: Superfighters Deluxe Planned Features
1 x
Quinterball: Vigorously shaking a tile while rapidly tapping CTRL causes the selected tile to randomly flash red.
MythoLogic Interactive: By design.
MythoLogic Interactive: By design.
- OREO
- Fighter
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What I want to say: B-but we can wait don’t give up you can do it!
What I should say: You know what, not much attention is being made to this topic anyway, it’s okay. I know your only a two man team and much was accomplished that way. I know the first version of superfighters was made during your high school years, and for you to make a great follow up game on Steam is a big enough accomplishment, thanks for the work, it’s already great

5 x
All I’m asking for: grappling hook