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Map Editor Bricks and Beams

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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Player1
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Map Editor Bricks and Beams

Post by Player1 » Sat Aug 06, 2016 10:15 pm

I was just editing the maps I was making, and I noticed they look horrid now.
The tile "bgbricks00G" is now stretched out into 1 huge tile, and the some of the tiles I used in my map are now stretched out or just a different tile from earlier in the mourning.

Ex.) Beams https://puu.sh/qs6Sn/65b6f8ec7a.PNG
https://puu.sh/qs6T1/f362478c84.PNG

Sorry about the 2nd picture my SFD crashed.

Well my map went back to normal, so I guess it was just a glitch.
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Hjarpe
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Post by Hjarpe » Sun Aug 07, 2016 1:26 pm

Glad it solved itself :) We haven't fiddled with those tiles
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Quinterball: Vigorously shaking a tile while rapidly tapping CTRL causes the selected tile to randomly flash red.
MythoLogic Interactive: By design.

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