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[MAP EDITOR]Grouped Joints with attachments outside of the group, do not follow attached entity.

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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TheOriginalCj
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[MAP EDITOR]Grouped Joints with attachments outside of the group, do not follow attached entity.

Post by TheOriginalCj » Mon Apr 11, 2016 6:51 am

Grouped Joints with attachments outside of the group, do not follow attached entity.

It's just a small inconsistency with joints. If I need to, I can just take the whole assembly of objects and group them, but if this can be fixed easily I'd rather it be patched (only if possible). Keeping groups small reduces the frequency of frame drops on new map generation.
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Post by Gurt » Mon Apr 11, 2016 6:45 pm

Fixed after Pre-Alpha 1.8.8.

Interaction for joints inside a group to outside a group is not fully supported (you can't link joints inside group A to objects inside group B for example). But I noticed the loading of a map make joints inside a group forget about targets outside the group. This will be adjusted in the next update.
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