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teleport out of bounds at pistons

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Zyfex
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teleport out of bounds at pistons

Post by Zyfex » Sat May 28, 2016 10:03 pm

https://youtu.be/_GAT-J0E7H4

fighters sometimes teleport out of bounds at pistons
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but in reality

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Cool Hero
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Post by Cool Hero » Sat May 28, 2016 11:49 pm

It did somehow interfere with the game?
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Just play!

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Post by Lunatic » Sun May 29, 2016 2:40 am

Sometimes they'll teleport out of bounds then come back in without dying.
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Originally posted by Gurt
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Post by TheOriginalCj » Sun May 29, 2016 5:36 am

The machines essentially teleport the gibzones 1000 units to the left then sends them back when a new object spawns as per the API. This might just be how the script handles things. So essentially what you're seeing is the script doing its programmed function.
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Post by Gurt » Thu Jan 12, 2017 8:34 pm

Code on Piston map improved to not let players escape the gibbing.
Fixed after Alpha 1.1.1b.
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Gurt

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