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time commands eventually reset

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Zyfex
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time commands eventually reset

Post by Zyfex » Sun Jul 10, 2016 12:04 am

time commands such as /settime 0 or /settime 2 will eventually be set back to the normal /settime 1 if enough time goes by
1 x
but in reality

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Gurt
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Post by Gurt » Mon Jul 11, 2016 12:31 pm

We can not set an infinite duration on slowmotions. The time lasts for roughly 10 minutes or so. A match shouldn't last much longer either. I'm boosting this time to 1 day anyway and hopefully none will ever play one map for so long (SFD isn't designed for that anyway).
2 x
Gurt

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