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What's the most lethal weapon?

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Powerbombs
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Re: What's the most lethal weapon?

Post by Powerbombs » Thu Jul 28, 2016 10:57 am

Deleted my opinion, since I keep getting criticized about it.
Last edited by Powerbombs on Fri Jul 29, 2016 12:27 am, edited 2 times in total.
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#RemoveFlamethrower

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Relgap
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Post by Relgap » Thu Jul 28, 2016 2:29 pm

oh you're stupid, the sniper is 1.

Also, you are retarded.
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Wozenbelt
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Post by Wozenbelt » Thu Jul 28, 2016 2:50 pm

Powerbombs wrote: 4. Magnum - Guaranteed critical hit or knockback if the enemy jumps or moves.
7. Carbine - If the enemy even jumps ONCE, you'll get a critical shot 80% of the time.
Look, man, magnum doesn't get guaranteed crits. It doesn't have a guaranteed crit condition. The only guns that do are the shotguns, and those are because of property belonging to all bullets. Getting hit by 6 bullets at once will crit you, guaranteed, and shotguns are the only weapons that can shoot 6 shots at once. Carbine doesn't get a heightened crit chance against jumping players, either. It's a static 10% chance. Just where are you guys getting these wild ideas about weapon properties, lol

Anyways, on the subject of the most lethal weapon, I'd easily dub the flamethrower the strongest weapon. It's really overpowered. Don't even think about running from it, because you'll just die tired. It goes through objects, so there's no hiding from it. There's no way to put out fire, so any wooden object that gets brushed with its touch of death is not long for this world. It has substantial range and frightening projectile speed. If you want to avoid taking further damage, you have to roll, and if you're rolling, you're not stopping the flamethrower from blasting you again. With its crowd control capabilities and decent ammo pool, you can cause a ridiculous amount of trouble.

P.S. Flamethrower is the most accurate gun in the game.
Last edited by Wozenbelt on Fri Aug 05, 2016 5:07 pm, edited 1 time in total.
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Santa Claus
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Post by Santa Claus » Thu Jul 28, 2016 2:59 pm

Sawed off just does its thing when it's about close contact, and does the talking for you. Dangerous combos, average spawn rate, it's just good. Now for the zook, let's just not talk about it.
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Originally posted by Gurt
We will keep this one even if it's a real bug - because it's cool.

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Post by Del Poncho » Fri Jul 29, 2016 11:39 am

Zyfex wrote:https://www.youtube.com/watch?v=ahmCuAAUrDA

there are reasons why sawed-off is top:
-fairly common spawns
-the above combo can be done twice
-the above combo doesn't require slomo to be done (altho harder to do)
-quick reload
-shoots twice fast and takes nearly half of a fighter's life away
-kick+shoot works wonders
-a gun with this much knockback can keep all melee at bay
-the above combo doesn't require 2 kicks, unless you want to be flashy
-the above combo cannot be escape'd until it's over


if not sawed-off, the spot for lethal clearly goes to flamethrower
I can assure you that any weapon is overpowered if your opponent stays still and doesnt try to punch away your gun.
Unless you manage to shoot away the enemy enough to deal them fall damage (And again,it's pretty rare to shoot someone from the position you showed in your video),they'll just need to roll to dodge the second shot.
Even more,in your video,the victim could've just rolled to dodge the second wave of bullets
Plus,you gotta be careful with it,unless you want to spend 2 of the few shots you got on a dodging enemy.
It's obviously a strong weapon,that's for sure,but it's far away from being the best.
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Post by Lunatic » Fri Jul 29, 2016 12:09 pm

You can't roll while on the ground after taking fall damage, which they took after the first load of bullets. You also can't tech roll after being kicked (Please don't change this, it's akin to a "jab lock" and it's good for the game! If anything I hope the time it takes to stand up is increased if you're kicked while lying down. It's hard to pull off). Once the first two blasts happened, it wasn't possible to escape the combo. You're dead lmao.
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Originally posted by Gurt
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Zyfex
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Post by Zyfex » Fri Jul 29, 2016 8:00 pm

@del poncho to continue on with what lunatic said, that combo is possible once your opponent misses an air attack and is stuck in their kneeling animation & doesn't require the second kick OR the slomo to be a true combo

https://youtu.be/8A5Z1nDzGkI

of course, the CPU wasn't in their kneeling animation, but you can see that it is doable with a single kick and no slomo (hope you're the host if you're this brave). i'll probably try n record it being done in-game sometime later
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but in reality

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Del Poncho
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Post by Del Poncho » Fri Jul 29, 2016 8:32 pm

Lunatic wrote:You also can't tech roll after being kicked
Oh,didnt know about that.

Anyway,yeah,if your opponents completely misses an air attack just to kneel on your exact position,while you have this loaded gun,and at the exact same moment you manage to point the gun to the sky before he gets to punch you,yeah,he's dead. But I must say that this looks pretty rare. I mean,the time it takes to aim and to get up from a stagger are almost the same,the only way you can land this is to start aiming as soon as he touches the floor..
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The risk I took was caluclated, but man.....am I bad at math.

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Post by mgtr14 » Tue Aug 02, 2016 12:34 am

1 - Flamethrower
2 - Mines
3 - Magnum
4 - M60
5 - Grenade Launcher
6 - Bazooka
7 - Sniper
8 - Sawed-Off
9 - M16
10 - Grenades
11 - Shotgun
12 - Flare Gun
13 - UZI
14 - Silenced UZI
15 - Thompson
16 - SMG
17 - Carbine
18 - Revolver
19 - Molotov
20 - Pistol
21 - Silenced Pistol
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Post by AWAOS-COLD ASSASSIN » Fri Aug 05, 2016 3:42 am

my opinion is the shotgun because it's strong gun
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