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Zenic modern Pack

Custom textures and sounds
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Phomenix
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Zenic modern Pack

Post by Phomenix » Sun Dec 25, 2016 7:59 pm

First of all, hello to all
Today I will show you a project in which I have been working for a long time, a texture pack created by my.
initiate at the beginning of the Alpha 1.9.4 which has been being revised, modified, improved (even worse) many times , But in the end I have decided to release it even without this "complete" for me

Image
Is a half-finished package that includes audio and textures for weapons. the audio has been searched and modified by me

Link to Download
Download Zenic V1.1 MEGA
Download Zenic V1.0 MEGA
Images
► Show Spoiler
in the winrar are the tutorial to install
Change Logs
► Show Spoiler
Featured things
► Show Spoiler
Last edited by Phomenix on Tue Dec 27, 2016 5:53 am, edited 1 time in total.
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Corporal Adrian Shephard
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Post by Corporal Adrian Shephard » Sun Dec 25, 2016 9:45 pm

My honest opinion is that they don't look good. I can write my suggestions if you wonder how can it be better.
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Phomenix
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Post by Phomenix » Mon Dec 26, 2016 12:46 am

I am finishing some textures so that soon I will release a new version. ;)
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Phomenix
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Post by Phomenix » Tue Dec 27, 2016 5:57 am

Corporal Adrian Shephard wrote:My honest opinion is that they don't look good. I can write my suggestions if you wonder how can it be better.
Well, i really like to know a review of my pack.

Updated with more things. :)
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Duck
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Post by Duck » Tue Dec 27, 2016 6:25 am

It does not seem coherent. Some weapons have a certain look and feel, then others have a different look.

It also doesn't seem to add anything to the game. It looks like a different version of the normal pack, just less polished.
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NTN9
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Post by NTN9 » Tue Dec 27, 2016 5:05 pm

Pack feels odd. Some weapons have black outlines, some haven't, some have color outline. Strange size combination (Example: RPG and GL smaller than SMG). So, pack looks like unedited combination of different styles.

P.S: Why TommyGun hasn't sign on picture and has wooden mag?
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Phomenix
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Post by Phomenix » Thu Dec 29, 2016 7:08 pm

NTN9 wrote:Pack feels odd. Some weapons have black outlines, some haven't, some have color outline.
But as I said the textures I did a long time ago. So the new and old have different aspects. Melee weapons do not have outlines because of the fact that I like them as they are.
NTN9 wrote:Strange size combination (Example: RPG and GL smaller than SMG). So, pack looks like unedited combination of different styles.
Some weapons have been changed to have a size equal to the game because sometimes shooting 1 or 3 pixels behind the gun and was weird, rpg was downsized because I was uncomfortable to see how my character ran with a 3 meter gun in the back :v, and the smg I am considering reducing the size but would be as I said above of different size to the original (the texture has the same size as the original).
NTN9 wrote:P.S: Why TommyGun hasn't sign on picture and has wooden mag?
The tommygun was a small mistake on my part. Is not wood is brown only that I forgot and I put the same color palette and the sign, I do not know what I was thinking when I put 2 sights :lol:

Pd: When I have time I will detail the pack.
Thanks for the tips. ;)
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Elite Hunter
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Post by Elite Hunter » Fri Dec 30, 2016 2:18 am

where is the knife?
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Phomenix
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Post by Phomenix » Fri Dec 30, 2016 2:29 am

Elite Hunter wrote:where is the knife?
in your heart... okno
I like the original knife, that's why I have not changed (and because I can not think of anything to replace it (it would not make sense to change the knife for another knife (I must stop placing the parenthesis). :)
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